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Reply to How to Set IDEPreferLogStreaming Globally in Xcode 15.4
[quote='795844022, Developer Tools Engineer, /thread/759832?answerId=795844022#795844022'] This could be due to your app taking an extended time to launch for example. [/quote] Guess what this was it. On first launch of the app it took a lot of time because I am using M1 8gb ram. But I cleared the console and tried second launch and it didn’t occur. thank you for explanation 👍
Jul ’24
Reply to How to Set IDEPreferLogStreaming Globally in Xcode 15.4
[quote='795844022, Developer Tools Engineer, /thread/759832?answerId=795844022#795844022'] This could be due to your app taking an extended time to launch for example. [/quote] Guess what this was it. On first launch of the app it took a lot of time because I am using M1 8gb ram. But I cleared the console and tried second launch and it didn’t occur. thank you for explanation 👍
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Jul ’24
Reply to Could Apple publish an app to me if I make it available for only one device?
What do you mean if it's compatible for one device? When you make an app it is by default compatible to the latest iPhones , you don't have to do anything or worry about it. Moreover if your app is made using SwiftUI it is almost compatible across all of apple's platforms without any major changes to your code.
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Jul ’24