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Replace an approved, unreleased version 1.0 build with a new build (TestFlight first)?
My first app (watchOS) has version 1.0, build 16, approved by App Review and set to manual release, so it is Pending Developer Release. It has never been released. Since then I've added features (Apple Health workout recording) in build 17. I don't want build 16 released. I'd like to: Upload build 17 and test it with internal TestFlight testers. Submit build 17 for review and release it as the app's first public version. Questions Can build 17 be uploaded as version 1.0 while version 1.0 (build 16) is Pending Developer Release, or will the upload be refused with ITMS-90062 ("must contain a higher version than that of the previously approved version")? If it's refused, what's the right path: reject build 16 myself (Developer Rejected) and then submit build 17 under 1.0, or change the version to 1.0.1 for build 17? Can the version number of the existing 1.0 record be edited after a rejection, or do I need a new version? Is it safe to try the TestFlight upload before doing anything to build 16? I don't want to lose the current approval by mistake. Thanks for any guidance.
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Apple Watch Series 9 not appearing as connected device in Xcode 16.4
Hi, Have old equipment. I know I should upgrade but new to the Apple development environment (very new) so please excuse my ignorance. Just trying things out for the first time. Hardware & OS: Mac Mini 2018, macOS Sequoia 15.7.2 iPhone SE 3rd gen, iOS 18.7.8 (dev device) Apple Watch Series 9, watchOS 11.6.2 Xcode 16.4 (16F6) Setup: The Apple Watch was freshly erased and re-paired to the iPhone SE via the Watch app. Developer Mode is enabled on the iPhone. The iPhone connects to Xcode and appears under Window → Devices and Simulators. However the Apple Watch shows as Disconnected in Xcode even though: The Watch app on the SE shows the watch as paired Bluetooth on the SE shows the watch as connected Both devices are on the same WiFi network The watch is unlocked and worn Error seen previously with Xcode 16.0: "Internal logic error: Connection was invalidated" After upgrading to Xcode 16.4, the watch appears in the device list but shows as Disconnected. Restarting both the iPhone and the watch does not resolve it. Replugging the USB cable causes the iPhone to reconnect but the watch remains disconnected. Has anyone seen this with a freshly paired watch on a dev-only iPhone? Any suggestions appreciated. Just a newbie.
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May ’26
Replace an approved, unreleased version 1.0 build with a new build (TestFlight first)?
My first app (watchOS) has version 1.0, build 16, approved by App Review and set to manual release, so it is Pending Developer Release. It has never been released. Since then I've added features (Apple Health workout recording) in build 17. I don't want build 16 released. I'd like to: Upload build 17 and test it with internal TestFlight testers. Submit build 17 for review and release it as the app's first public version. Questions Can build 17 be uploaded as version 1.0 while version 1.0 (build 16) is Pending Developer Release, or will the upload be refused with ITMS-90062 ("must contain a higher version than that of the previously approved version")? If it's refused, what's the right path: reject build 16 myself (Developer Rejected) and then submit build 17 under 1.0, or change the version to 1.0.1 for build 17? Can the version number of the existing 1.0 record be edited after a rejection, or do I need a new version? Is it safe to try the TestFlight upload before doing anything to build 16? I don't want to lose the current approval by mistake. Thanks for any guidance.
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Apple Watch Series 9 not appearing as connected device in Xcode 16.4
Hi, Have old equipment. I know I should upgrade but new to the Apple development environment (very new) so please excuse my ignorance. Just trying things out for the first time. Hardware & OS: Mac Mini 2018, macOS Sequoia 15.7.2 iPhone SE 3rd gen, iOS 18.7.8 (dev device) Apple Watch Series 9, watchOS 11.6.2 Xcode 16.4 (16F6) Setup: The Apple Watch was freshly erased and re-paired to the iPhone SE via the Watch app. Developer Mode is enabled on the iPhone. The iPhone connects to Xcode and appears under Window → Devices and Simulators. However the Apple Watch shows as Disconnected in Xcode even though: The Watch app on the SE shows the watch as paired Bluetooth on the SE shows the watch as connected Both devices are on the same WiFi network The watch is unlocked and worn Error seen previously with Xcode 16.0: "Internal logic error: Connection was invalidated" After upgrading to Xcode 16.4, the watch appears in the device list but shows as Disconnected. Restarting both the iPhone and the watch does not resolve it. Replugging the USB cable causes the iPhone to reconnect but the watch remains disconnected. Has anyone seen this with a freshly paired watch on a dev-only iPhone? Any suggestions appreciated. Just a newbie.
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May ’26