Post

Replies

Boosts

Views

Activity

Reply to Error message when building upgraded framework target
So I don't know if this will help anyone else but I was able to fix this in my project as follows - Remove the reference to the frameworks. If your frameworks are in a folder, get them out of the folder and into the same folder that contains your project file. Deleted derived data content. Re-add your frameworks. That fixed it. I don't understand why that would fix it beyond a toolchain bug affecting upgraded projects.
Sep ’22
Reply to Xcode 14 project compile error ... com.apple.xcode.tools.swift.compiler is not absolute
So I don't know if this will help anyone else but I was able to fix this in my project as follows - Remove the reference to the frameworks. If your frameworks are in a folder, get them out of the folder and into the same folder that contains your project file. Deleted derived data content. Re-add your frameworks. That fixed it. I don't understand why that would fix it beyond a toolchain bug affecting upgraded projects.
Sep ’22
Reply to missing symbol called error at runtime
Hi, My apologies for the delay in responding. I'm all set actually: The crash log from Devices and Simulators was mentioning a third party framework. I use Cocoapods both for my main XCFramework and my demo workspace that this crash was occurring in. The problem was that the two pod files were using different versions of the same frameworks. Once I got everyone on the same framework version things worked out fine. Thanks for your help - now and in previous years and questions, more to come I'm sure. :) Ahmad
Sep ’22
Reply to Error message when building upgraded framework target
So I don't know if this will help anyone else but I was able to fix this in my project as follows - Remove the reference to the frameworks. If your frameworks are in a folder, get them out of the folder and into the same folder that contains your project file. Deleted derived data content. Re-add your frameworks. That fixed it. I don't understand why that would fix it beyond a toolchain bug affecting upgraded projects.
Replies
Boosts
Views
Activity
Sep ’22
Reply to Xcode 14 project compile error ... com.apple.xcode.tools.swift.compiler is not absolute
So I don't know if this will help anyone else but I was able to fix this in my project as follows - Remove the reference to the frameworks. If your frameworks are in a folder, get them out of the folder and into the same folder that contains your project file. Deleted derived data content. Re-add your frameworks. That fixed it. I don't understand why that would fix it beyond a toolchain bug affecting upgraded projects.
Replies
Boosts
Views
Activity
Sep ’22
Reply to missing symbol called error at runtime
Hi, My apologies for the delay in responding. I'm all set actually: The crash log from Devices and Simulators was mentioning a third party framework. I use Cocoapods both for my main XCFramework and my demo workspace that this crash was occurring in. The problem was that the two pod files were using different versions of the same frameworks. Once I got everyone on the same framework version things worked out fine. Thanks for your help - now and in previous years and questions, more to come I'm sure. :) Ahmad
Replies
Boosts
Views
Activity
Sep ’22