I'm having an issue with my swiftui macOS application where it is continually consuming more memory over time and after a couple of hours will grind to a halt. I've watched a few videos now on how to use Xcode Memory Graph and Instruments to identify the source of a leak (I assume it is a leak). These videos all provide very obvious issues as examples but mine seems more elusive and I don't know how to identify which part of my code is the cause of the issue.
After running instruments I see the following but the leaked objects are not always consistent:
Xcode Memory Graph shows NSSet as the culprit which is shown under CoreFoundation (not my App). I really am a beginner here and because it's not showing me somewhere in my app that I can go and investigate I'm really stuck.
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