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Comment on iOS App Store upload fails with "Invalid Signature" on main executable (Godot 4.7.2, Xcode 27.1)
Thanks, Quinn! You were right, it reproduces. A new project from Xcode's standard iOS App template (no third-party code), same bundle ID, team and automatic signing: the archive succeeds, but the upload fails with the same error on "SignTest.app/SignTest" (ID: ULS7ECZNAN4F3FBZGYCMKFENX4). So it's not Godot. New individual account (Team ID ALUWFZZ6Z9). Certs: Development + Distribution Managed, both from Xcode. Xcode 27.1, macOS 27.0.1, Apple silicon. What should I check next?
Topic: Code Signing SubTopic: General Tags:
1d
Comment on iOS App Store upload fails with "Invalid Signature" on main executable (Godot 4.7.2, Xcode 27.1)
Thanks, Quinn! You were right, it reproduces. A new project from Xcode's standard iOS App template (no third-party code), same bundle ID, team and automatic signing: the archive succeeds, but the upload fails with the same error on "SignTest.app/SignTest" (ID: ULS7ECZNAN4F3FBZGYCMKFENX4). So it's not Godot. New individual account (Team ID ALUWFZZ6Z9). Certs: Development + Distribution Managed, both from Xcode. Xcode 27.1, macOS 27.0.1, Apple silicon. What should I check next?
Topic: Code Signing SubTopic: General Tags:
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