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Verifying TLS 1.3 early_data behavior on iOS 26
Development environment Xcode 26.0 Beta 6 iOS 26 Simulator macOS 15.6.1 To verify TLS 1.3 session resumption behavior in URLSession, I configured URLSessionConfiguration as follows and sent an HTTP GET request: let config = URLSessionConfiguration.ephemeral config.tlsMinimumSupportedProtocolVersion = .TLSv13 config.tlsMaximumSupportedProtocolVersion = .TLSv13 config.httpMaximumConnectionsPerHost = 1 config.httpAdditionalHeaders = ["Connection": "close"] config.enablesEarlyData = true let session = URLSession(configuration: config, delegate: nil, delegateQueue: nil) let url = URL(string: "https://www.google.com")! var request = URLRequest(url: url) request.assumesHTTP3Capable = true request.httpMethod = "GET" let task = session.dataTask(with: request) { data, response, error in if let error = error { print("Error during URLSession data task: \(error)") return } if let data = data, let responseString = String(data: data, encoding: .utf8) { print("Received data via URLSession: \(responseString)") } else { print("No data received or data is not UTF-8 encoded") } } task.resume() However, after capturing the packets, I found that the ClientHello packet did not include the early_data extension. It seems that enablesEarlyData on URLSessionConfiguration is not being applied. How can I make this work properly?
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Aug ’26
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
5
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651
Dec ’25
TLS Session Resumption is not working
I’m trying to use the TLS Session Resumption feature in TLS 1.2 and 1.3. I first tested this on iOS, but it didn’t work as expected. To investigate via packet capture, I ran the same code on macOS and saw the same issue. Using URLSession to establish a WebSocket connection, I captured packets in Wireshark to check if Session Resumption was working. The behavior differed from what I expected: 1st TLS handshake – Client Hello does not contain the session_ticket extension (required for session resumption per the TLS spec). 2nd TLS handshake – Client Hello does not contain a pre_shared_key. Test apps: https://github.com/sf-jed-kyung/tls-session-resumption-test Test environment: Xcode 16.3, macOS 15.6, OpenSSL 3.5.1 This repo contains: tls-urlsession-macos – WebSocket via URLSession (shows missing extensions). tls-openssl-macos – Manual TLS handshake via OpenSSL (shows both session_ticket and pre_shared_key). To run this, adjust Header Search Paths and Library Search Paths for your local OpenSSL install. URLSession – 1st Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 512 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 508 Version: TLS 1.2 (0x0303) Random: 0502b10cf04223658... Session ID Length: 32 Session ID: e3b276b14f2deaced... Cipher Suites Length: 42 Cipher Suites (21 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 393 ... Extension: server_name (len=26) name=echo.websocket.events Extension: extended_master_secret (len=0) Extension: renegotiation_info (len=1) Extension: supported_groups (len=12) Extension: ec_point_formats (len=2) Extension: application_layer_protocol_negotiation (len=11) Extension: status_request (len=5) Extension: signature_algorithms (len=22) Extension: signed_certificate_timestamp (len=0) Extension: key_share (len=43) x25519 Extension: psk_key_exchange_modes (len=2) Extension: supported_versions (len=7) TLS 1.3, TLS 1.2 Extension: compress_certificate (len=3) ... URLSession – 2nd Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 512 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 508 Version: TLS 1.2 (0x0303) Random: 1e485f35ad66c8598... Session ID Length: 32 Session ID: 99d02000c7ed403a5... Cipher Suites Length: 42 Cipher Suites (21 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 393 ... Extension: server_name (len=26) name=echo.websocket.events Extension: extended_master_secret (len=0) Extension: renegotiation_info (len=1) Extension: supported_groups (len=12) Extension: ec_point_formats (len=2) Extension: application_layer_protocol_negotiation (len=11) Extension: status_request (len=5) Extension: signature_algorithms (len=22) Extension: signed_certificate_timestamp (len=0) Extension: key_share (len=43) x25519 Extension: psk_key_exchange_modes (len=2) Extension: supported_versions (len=7) TLS 1.3, TLS 1.2 Extension: compress_certificate (len=3) ... OpenSSL – 1st Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 1564 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 1560 Version: TLS 1.2 (0x0303) Random: aec30b0aad542252... Session ID Length: 32 Session ID: f7ee7178cab8716a625... Cipher Suites Length: 60 Cipher Suites (30 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 1427 Extension: renegotiation_info (len=1) Extension: server_name (len=26) name=echo.websocket.events Extension: ec_point_formats (len=4) Extension: supported_groups (len=18) Extension: session_ticket (len=0) Extension: application_layer_protocol_negotiation (len=11) Extension: encrypt_then_mac (len=0) Extension: extended_master_secret (len=0) Extension: signature_algorithms (len=54) Extension: supported_versions (len=5) TLS 1.3, TLS 1.2 Extension: psk_key_exchange_modes (len=2) Extension: key_share (len=1258) X25519MLKEM768, x25519 OpenSSL – 2nd Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 1716 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 1712 Version: TLS 1.2 (0x0303) Random: 3fb3938a88166e4eb... Session ID Length: 32 Session ID: 7f13e54a231c17ccff70... Cipher Suites Length: 60 Cipher Suites (30 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 1579 Extension: renegotiation_info (len=1) Extension: server_name (len=26) name=echo.websocket.events Extension: ec_point_formats (len=4) Extension: supported_groups (len=18) Extension: session_ticket (len=0) Extension: application_layer_protocol_negotiation (len=11) Extension: encrypt_then_mac (len=0) Extension: extended_master_secret (len=0) Extension: signature_algorithms (len=54) Extension: supported_versions (len=5) TLS 1.3, TLS 1.2 Extension: psk_key_exchange_modes (len=2) Extension: key_share (len=1258) X25519MLKEM768, x25519 Extension: pre_shared_key (len=148) Since the Client Hello is generated by the client, I believe the session_ticket should be included in the first handshake regardless of server support. However, URLSession omits it entirely. Question: How can I enable TLS Session Resumption when using URLSession?
4
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211
Aug ’25
Verifying TLS 1.3 early_data behavior on iOS 26
Development environment Xcode 26.0 Beta 6 iOS 26 Simulator macOS 15.6.1 To verify TLS 1.3 session resumption behavior in URLSession, I configured URLSessionConfiguration as follows and sent an HTTP GET request: let config = URLSessionConfiguration.ephemeral config.tlsMinimumSupportedProtocolVersion = .TLSv13 config.tlsMaximumSupportedProtocolVersion = .TLSv13 config.httpMaximumConnectionsPerHost = 1 config.httpAdditionalHeaders = ["Connection": "close"] config.enablesEarlyData = true let session = URLSession(configuration: config, delegate: nil, delegateQueue: nil) let url = URL(string: "https://www.google.com")! var request = URLRequest(url: url) request.assumesHTTP3Capable = true request.httpMethod = "GET" let task = session.dataTask(with: request) { data, response, error in if let error = error { print("Error during URLSession data task: \(error)") return } if let data = data, let responseString = String(data: data, encoding: .utf8) { print("Received data via URLSession: \(responseString)") } else { print("No data received or data is not UTF-8 encoded") } } task.resume() However, after capturing the packets, I found that the ClientHello packet did not include the early_data extension. It seems that enablesEarlyData on URLSessionConfiguration is not being applied. How can I make this work properly?
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Aug ’26
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
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651
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Dec ’25
TLS Session Resumption is not working
I’m trying to use the TLS Session Resumption feature in TLS 1.2 and 1.3. I first tested this on iOS, but it didn’t work as expected. To investigate via packet capture, I ran the same code on macOS and saw the same issue. Using URLSession to establish a WebSocket connection, I captured packets in Wireshark to check if Session Resumption was working. The behavior differed from what I expected: 1st TLS handshake – Client Hello does not contain the session_ticket extension (required for session resumption per the TLS spec). 2nd TLS handshake – Client Hello does not contain a pre_shared_key. Test apps: https://github.com/sf-jed-kyung/tls-session-resumption-test Test environment: Xcode 16.3, macOS 15.6, OpenSSL 3.5.1 This repo contains: tls-urlsession-macos – WebSocket via URLSession (shows missing extensions). tls-openssl-macos – Manual TLS handshake via OpenSSL (shows both session_ticket and pre_shared_key). To run this, adjust Header Search Paths and Library Search Paths for your local OpenSSL install. URLSession – 1st Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 512 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 508 Version: TLS 1.2 (0x0303) Random: 0502b10cf04223658... Session ID Length: 32 Session ID: e3b276b14f2deaced... Cipher Suites Length: 42 Cipher Suites (21 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 393 ... Extension: server_name (len=26) name=echo.websocket.events Extension: extended_master_secret (len=0) Extension: renegotiation_info (len=1) Extension: supported_groups (len=12) Extension: ec_point_formats (len=2) Extension: application_layer_protocol_negotiation (len=11) Extension: status_request (len=5) Extension: signature_algorithms (len=22) Extension: signed_certificate_timestamp (len=0) Extension: key_share (len=43) x25519 Extension: psk_key_exchange_modes (len=2) Extension: supported_versions (len=7) TLS 1.3, TLS 1.2 Extension: compress_certificate (len=3) ... URLSession – 2nd Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 512 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 508 Version: TLS 1.2 (0x0303) Random: 1e485f35ad66c8598... Session ID Length: 32 Session ID: 99d02000c7ed403a5... Cipher Suites Length: 42 Cipher Suites (21 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 393 ... Extension: server_name (len=26) name=echo.websocket.events Extension: extended_master_secret (len=0) Extension: renegotiation_info (len=1) Extension: supported_groups (len=12) Extension: ec_point_formats (len=2) Extension: application_layer_protocol_negotiation (len=11) Extension: status_request (len=5) Extension: signature_algorithms (len=22) Extension: signed_certificate_timestamp (len=0) Extension: key_share (len=43) x25519 Extension: psk_key_exchange_modes (len=2) Extension: supported_versions (len=7) TLS 1.3, TLS 1.2 Extension: compress_certificate (len=3) ... OpenSSL – 1st Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 1564 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 1560 Version: TLS 1.2 (0x0303) Random: aec30b0aad542252... Session ID Length: 32 Session ID: f7ee7178cab8716a625... Cipher Suites Length: 60 Cipher Suites (30 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 1427 Extension: renegotiation_info (len=1) Extension: server_name (len=26) name=echo.websocket.events Extension: ec_point_formats (len=4) Extension: supported_groups (len=18) Extension: session_ticket (len=0) Extension: application_layer_protocol_negotiation (len=11) Extension: encrypt_then_mac (len=0) Extension: extended_master_secret (len=0) Extension: signature_algorithms (len=54) Extension: supported_versions (len=5) TLS 1.3, TLS 1.2 Extension: psk_key_exchange_modes (len=2) Extension: key_share (len=1258) X25519MLKEM768, x25519 OpenSSL – 2nd Client Hello Transport Layer Security TLSv1.3 Record Layer: Handshake Protocol: Client Hello Content Type: Handshake (22) Version: TLS 1.0 (0x0301) Length: 1716 Handshake Protocol: Client Hello Handshake Type: Client Hello (1) Length: 1712 Version: TLS 1.2 (0x0303) Random: 3fb3938a88166e4eb... Session ID Length: 32 Session ID: 7f13e54a231c17ccff70... Cipher Suites Length: 60 Cipher Suites (30 suites) Compression Methods Length: 1 Compression Methods (1 method) Extensions Length: 1579 Extension: renegotiation_info (len=1) Extension: server_name (len=26) name=echo.websocket.events Extension: ec_point_formats (len=4) Extension: supported_groups (len=18) Extension: session_ticket (len=0) Extension: application_layer_protocol_negotiation (len=11) Extension: encrypt_then_mac (len=0) Extension: extended_master_secret (len=0) Extension: signature_algorithms (len=54) Extension: supported_versions (len=5) TLS 1.3, TLS 1.2 Extension: psk_key_exchange_modes (len=2) Extension: key_share (len=1258) X25519MLKEM768, x25519 Extension: pre_shared_key (len=148) Since the Client Hello is generated by the client, I believe the session_ticket should be included in the first handshake regardless of server support. However, URLSession omits it entirely. Question: How can I enable TLS Session Resumption when using URLSession?
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Aug ’25