Post

Replies

Boosts

Views

Activity

Reply to Regarding Gamekit samples in apple/unityplugins
The stripping process can be customized by adding a custom link.xml file to the Assets folder of your Unity project. This specifies which types and namespaces should be excluded from stripping. link.xml <linker> <assembly fullname="Apple.Core" ignoreIfMissing="1" preserve="all"/> </linker>
Topic: Graphics & Games SubTopic: GameKit Tags:
Replies
Boosts
Views
Activity
Dec ’23