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Reply to Crash with NSURL URLWithString
I have eventually "trapped" the contents of the NSString that was converted to a NSURL which causes a crash in a real customer site I show it below...( For our customer privacy I've hidden our server replacing it with xxxxxx.xxxxx.xx below but they are just lowercase alphabetical characters) If I run this myself now then I don't get a crash!!! SO for some reason this just occurred in the real customer at that time!! Anybody got any ideas? I am running this on Thread 2 in case that is a factor? NSString *dave = @"https://xxxxxxxx.xxxxx.xx/test/gate/b8e23d6e5dcfb0d5025fcc928f55ac1d5ae6ed03/settings"; NSURL *url = [NSURL URLWithString:dave]; <--- Crashes here
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’23
Reply to CallKit ring tone will stop on 60s later on iOS16
I also see this.. In the device logfile I see the following 10:33:40.041163+0100 callservicesd Exceeded ringing duration of 60 seconds; disconnecting call with identifier I have seen it on a device running iOS16.1.1 and another device running iOS16.4.1 So this looks like an intentional action by Callkit... This makes a VoIP App very limited in PBX Call queuing situations where calls might be ringing for long durations. Is there some way to avoid it. I cannot find anything
Topic: App & System Services SubTopic: General Tags:
Jun ’23
Reply to "UI unresponsiveness" warning on @main
I get the same warning in XCode14 Beta 5 in my objective C main() when it calls UIApplicationMain(argc, argv, nil, nil); (See below) I use a WKWebView to allow user to login. For me it seems to happen if I display a WkWebView when I start my Aop. If I run and don't need to display the WkWebView (Ie I already have login details) then I don't seem to get the warning... int main(int argc, char *argv[]) {     @autoreleasepool {         int retVal = UIApplicationMain(argc, argv, nil, nil);         return retVal;     } } All a bit worrying but I have no clue what it means.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Aug ’22
Reply to Xcode14 Beta 4 Callkit didActivateAudioSession not called when run on simulator
Update to above In summary I believe that with Simulator running with Xcode 14.0 beta 5 ( (986.2) SimulatorKit 624 CoreSimulator 857.7 ) simulating iOS16 then Callkit didActivateAudioSession never happens. If I use that simulator to run iPhone with iOS16 then didActivateAudioSession NEVER gets called so I get no speech path on my calls If I run from that Xcode on my real device iPhone 12 running iOS16 Beta5 then it works correctly (didActivateAudioSession is called as expected) If I run on the simulator running iPhone 12 with iOS15.2 then that too works correctly (didActivateAudioSession is called as expected) If I run on simulator with Xcode 13.2.1 running iOS15.2 then that that too works correctly (didActivateAudioSession is called as expected)
Topic: App & System Services SubTopic: General Tags:
Aug ’22
Reply to UIPickerView not in correct position iOS16 beta2
Further to this I discovered that the "fault" seems to be only when the UIPickerView is a component of an xib file. If after the xib file is loaded I then manually change the frame height of the UIPickerView then it "fixes it". Without this workaround the height of the UIPickerView is about 1.75 times what it should be.
Topic: Community SubTopic: Apple Developers Tags:
Jul ’22
Reply to Crash with NSURL URLWithString
I have eventually "trapped" the contents of the NSString that was converted to a NSURL which causes a crash in a real customer site I show it below...( For our customer privacy I've hidden our server replacing it with xxxxxx.xxxxx.xx below but they are just lowercase alphabetical characters) If I run this myself now then I don't get a crash!!! SO for some reason this just occurred in the real customer at that time!! Anybody got any ideas? I am running this on Thread 2 in case that is a factor? NSString *dave = @"https://xxxxxxxx.xxxxx.xx/test/gate/b8e23d6e5dcfb0d5025fcc928f55ac1d5ae6ed03/settings"; NSURL *url = [NSURL URLWithString:dave]; <--- Crashes here
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’23
Reply to CallKit ring tone will stop on 60s later on iOS16
I also see this.. In the device logfile I see the following 10:33:40.041163+0100 callservicesd Exceeded ringing duration of 60 seconds; disconnecting call with identifier I have seen it on a device running iOS16.1.1 and another device running iOS16.4.1 So this looks like an intentional action by Callkit... This makes a VoIP App very limited in PBX Call queuing situations where calls might be ringing for long durations. Is there some way to avoid it. I cannot find anything
Topic: App & System Services SubTopic: General Tags:
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Jun ’23
Reply to "UI unresponsiveness" warning on @main
I get the same warning in XCode14 Beta 5 in my objective C main() when it calls UIApplicationMain(argc, argv, nil, nil); (See below) I use a WKWebView to allow user to login. For me it seems to happen if I display a WkWebView when I start my Aop. If I run and don't need to display the WkWebView (Ie I already have login details) then I don't seem to get the warning... int main(int argc, char *argv[]) {     @autoreleasepool {         int retVal = UIApplicationMain(argc, argv, nil, nil);         return retVal;     } } All a bit worrying but I have no clue what it means.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’22
Reply to Xcode14 Beta 4 Callkit didActivateAudioSession not called when run on simulator
Update to above In summary I believe that with Simulator running with Xcode 14.0 beta 5 ( (986.2) SimulatorKit 624 CoreSimulator 857.7 ) simulating iOS16 then Callkit didActivateAudioSession never happens. If I use that simulator to run iPhone with iOS16 then didActivateAudioSession NEVER gets called so I get no speech path on my calls If I run from that Xcode on my real device iPhone 12 running iOS16 Beta5 then it works correctly (didActivateAudioSession is called as expected) If I run on the simulator running iPhone 12 with iOS15.2 then that too works correctly (didActivateAudioSession is called as expected) If I run on simulator with Xcode 13.2.1 running iOS15.2 then that that too works correctly (didActivateAudioSession is called as expected)
Topic: App & System Services SubTopic: General Tags:
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Aug ’22
Reply to UIPickerView not in correct position iOS16 beta2
Further to this I discovered that the "fault" seems to be only when the UIPickerView is a component of an xib file. If after the xib file is loaded I then manually change the frame height of the UIPickerView then it "fixes it". Without this workaround the height of the UIPickerView is about 1.75 times what it should be.
Topic: Community SubTopic: Apple Developers Tags:
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Jul ’22