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Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
I opened up a code-level support request nearly 2 weeks ago. Last week, the wrong support team somehow replied to my code-level support request. I complained after they tried to make me submit another one and I was told a senior advisor would contact me and now I'm waiting. I doubt the reviewer is going to help you considering that they aren't even willing to share information on their build environments as I found out last Friday.
Topic: Graphics & Games SubTopic: GameKit Tags:
Jul ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
Yeah, I'm already trying to release version 1.0 and I have leaderboards and achievements on the prepare for release page. Funnily enough, I got back the review from the last build I sent and it did not contain the typical rejection as I currently have an issue with the app review team whom I believe are asking me to implement ATT innapropriately because the reviewer seems to believe that I require it for Playfab and ByteBrew even though they arent data brokers or related to advertisement.
Topic: Graphics & Games SubTopic: GameKit Tags:
Jul ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
I've opened up a new code level support request in order to see what on earth is going on because this is such a ridiculous issue and it's holding my company up when I've got 2 corporate partnerships with charities and at this stage if Apple support continues to ignore my requests, I'll forgo Game Center altogether and authenticate through some other method. I'll update you on what happens if anything.
Topic: Graphics & Games SubTopic: GameKit Tags:
Jun ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
I opened up a code-level support request nearly 2 weeks ago. Last week, the wrong support team somehow replied to my code-level support request. I complained after they tried to make me submit another one and I was told a senior advisor would contact me and now I'm waiting. I doubt the reviewer is going to help you considering that they aren't even willing to share information on their build environments as I found out last Friday.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Jul ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
Yeah, I'm already trying to release version 1.0 and I have leaderboards and achievements on the prepare for release page. Funnily enough, I got back the review from the last build I sent and it did not contain the typical rejection as I currently have an issue with the app review team whom I believe are asking me to implement ATT innapropriately because the reviewer seems to believe that I require it for Playfab and ByteBrew even though they arent data brokers or related to advertisement.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Jul ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
My game does have a retry button although, I haven't tried anything drastic like a brute force retry over a set number of iterations which I may try now that this bit of information you've shared has meant that at one point, the reviewer did get authenticated as sometimes they send me error code 3 as well. Let me know how you get on with that.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Jun ’24
Comment on Unity Apple Plugin GameKit Error 37 when sending build to app review
I've opened up a new code level support request in order to see what on earth is going on because this is such a ridiculous issue and it's holding my company up when I've got 2 corporate partnerships with charities and at this stage if Apple support continues to ignore my requests, I'll forgo Game Center altogether and authenticate through some other method. I'll update you on what happens if anything.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Activity
Jun ’24